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User:EvieMaybe

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EvieMaybe

aka Evie Maybetrusted user
Ralsei's Manual Reader
Avatar of EvieMaybe.
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  • 26 posts

Hello! I'm eviemaybe, an administrator on MarioWiki.

Wiki projects

Pages that need to be moved

Page Move to Reason
Artist "Art club person" Conjectural name, to be replaced with a data-derived name
Block Tree "Block tree switch" More accurately represents the filename
Business Guy "Business guy" Unsourced name. If it is conjectural, it should be sentence-cased.
Cage Animals "Cage animals" Sentence case.
Candle Lighter ? Sprite name is "spr_candleLighter", for some reason?
Card Kingdom
Card Kingdom/Puzzles
"Classroom Dark World" Conjectural. I recall a Pippins calling the Dark World as a whole "Card Castle", which is troubling. Discuss and research.
Clam Guy "Clamguy" or "Clam guy" Tobycased name when comparing filenames and Undertale artbook.
Climbing "Climb" Not technically a plural, but titling the article in the infinitive allows for less piping
Closet Dark World ??? Likely does not need to be moved, listed here for conjectural name completeness
Cooking Show ??? Unsourced name
Cowboy minigame ??? Unsourced name
Dad Cat
Mom Cat
"Catti and Catty's father"?
"Catti and Catty's mother"?
Unsourced name. Files name the dad "cattydad" and "catti_dad", and the mom "catti_mom" and "catty_mom".
Dark Sanctuaries
Dark Sanctuaries/Puzzles
??? Here on a technicality; I don't think the three church DWs are ever named collectively. "Sanctuaries" might be a better choice?
Dashing "Dash" Same reason as Climbing; easier to pipe in the infinitive.
Dress Lion "Dress lion" Sentence case
Flannel Demon "Flannel demon" Sentence case
Flower Kingdom
Flower Kingdom/Puzzles
"Flower King Dark World" Technically an official name but with a caveat. If we decide we don't want to rely on Nelnal's word, we should move this.
Flower Shop Loox "Mike Wazowski" Conjectural name. The existing filename is silly, but it is all we've got.
Flower item ? Conjectural name. Listed for completeness.
Glad Dragon "Dragon family" Conjectural and title-cased name. The sprite refers to the whole family at once, and the article could be expanded to cover all of them.
Green Fire "Green fire" Title cased.
Hand Receptionist "Receptionist" Conjectural and title-cased.
Hat Monster ? Their filename is "most_improved_1997", which is... hard to use as a name. They were named "Charles" in Undertale, though? If we decide to keep a conjectural name for them, it should still be moved to "Hat monster".
Ice Palace
Map:Ice Palace
? Definitely references Dragon Blazers's ice palace, but saying that it IS the Ice Palace feels like a leap too far.
Icon Man "Icon man" Title-cased.
Manhole dungeon ? Unsourced name. I frankly think we should merge the dungeons with their respective Sword Route boards to avoid conjecturally-named pages.
Noelle's House "Holiday manor" or something like that I recall this getting a different name in Chapter 5, though I might be wrong.
Original Game
Desert Board (Original Game)
Island Board (Original Game)
City Board (Original Game)
Sword (Original Game)
"Original game"? Only ever called "the ORIGINAL game" by Ramb once, with that exact formatting
Politics Bear "Politics bear" Unsourced and titlecased.
Puzzle Masters
Jailed Puzzle Master
"Puzzle guy" or "Master" Called puzzlemaster internally, described as "puzzle guy(s)" in two separate ocassions, individually named "Kris Master", "Susie Master", "Ralsei Master", and "TP Master" (aka "Battle's Master" or "Love Master"). What a puzzle.
Rabbit Kid "Rabbit kid" Sentence case.
Rouxls Block "Rouxls block" Sentence case.
Scarf Lady "Scarf lady" Sentence case.
Shambling Mass "Shambling mass" Sentence case.
Snail Guy "Snail guy" Sentence case.
Starwalker Bird
Tropical Starwalker Bird
"Starwalker (bird)"
"Tropical Starwalker (bird)" or whatever the filenames say
Literally called "Starwalker" in-game.
Stats "Stat" Singular
Takoyaki Harpy "Takoyaki harpy" Sentence case.
Tall Diamond Boy "Tall diamond boy" Sentence case.
Umbrella "Umbrella yokai" Filename.
Vendor "Shop" Vendorless shops are a thing because of the vending machines and Gerson leaving. Also fits what most people call the game mechanic in RPGs.
Wall Plug "Wall plug" Sentence case.
Wig Robot "Wig robot" Sentence case.
Worm "Coody" Filename, matches Kooby.
Wrap Mouse "Wrap mouse" Sentence case.
Yes Man "Yes man" or "Yes-man" Sentence case.

An abandoned musical analysis of It's Pronounced Rules

The track starts out as a polka-esque rendition of "Rouxls Kaard" adapted into a call-and-response structure, with the melody of "Rouxls Kaard" serving as the call, interlaced with original melodies for the response. After two phrases, the melody repeats, now supported by a countermelody. This repetition leads into a downwards walk to transition to the second half of the track, connected by a small flourish played by a sampled choir instrument.

The second half of the track continues in the same style at the first, but now arranges the second half of "Lancer", representing the Thrash Machine's presence in the battle. This melody also repeats, with the second time being played on a violin with an additional piano countermelody. This second repetition resolves into a final flourish, with a sampled "Hey!" voice bite marking the loop point to the start of the track.

Character navbox rework draft

Characters
Party members KrisSusieRalseiNoelle
Hometown Major AlphysAsgoreAsrielBerdlyCarolDessGersonRudySansTorielUndyne
Minor AlvinBlue EarsBrattyCattiCattyIrritable ghostJockingtonMonster KidNobodyOnionPizzapantsPizzarinaQCSnowyTemmieWet-Nose Bandits
Other AaronBusiness GuyClam GuyCrystalDad CatDoor knocking guyDress LionFaw FawFicus lickerFlannel DemonFlower Shop LooxFroggitGlad DragonGreen FireHand ReceptionistHat MonsterHots FireguyIce CapInnkeeperInnkeeper's childManticoreMilklookerMom CatMs. BoomMuttlerNormal NPCNursePapyrusPolitics BearPurple GuyRabbit KidRabbit LadyRainyRoyal GuardsScared donut guyScarf LadyShambling MassShyraShyrenSnail GuySnowy's fatherTakoyaki HarpyTall Diamond BoyTerryThe WarriorVegetoidVulkinWrap Mouse
Closet Dark World Castle RudinnDust pileDummyRalseiMikeTrashy TrioRecruits
Card Kingdom Enemies RudinnHathyC. RoundJigsawryPonmanRabbickBloxerRudinn RangerHead Hathy
Bosses K. RoundCloverSusie and LancerLancerKingJevil
Vendors SeamRouxls Kaard
Other BallBlock TreeBlocklerCage AnimalsDark PonmanFormer KingsGoulden SamMaliusMr. EleganceMr. SocietyPair of eyesPippinsPuzzle Masters (JailedJigsaw Joe) • Royal Coat RackShearyStarwalkerStarwalker BirdTop ChefWorm
Cyber World Enemies WerewireTasqueVirovirokunPoppupAmbyu-LanceMausSwatchlingWerewerewirePipis
Bosses Sweet Cap'n CakesBerdlySpamton (Spamton NEO) • Tasque ManagerMauswheelRouxls KaardQueen (GIGA Queen)
Vendors Sweet Cap'n CakesAddisonSpamtonSwatch
Other Electro-DasherFommtHackerIcon ManMousemillianNubertPlugboyProud door ownerSaucer UFOTrashyWall PlugWig RobotYes Man
TV World Enemies ShadowguyWatercoolerPippinsShuttahZapperRibbick (Rabbick) • Original Game enemies
Bosses Lanino and ElninaShuttahRouxls KaardTennaKnightShadow Mantle holder
Vendors PippinsRouxls KaardVending machine
The Legend of Tenna / Original Game AntlionHERO_AXEHERO_SCARFHERO_SWORDLancerQuiz vortexSniperSphinx-TennaWhite Cloak
Other BiblioxCactusCouchCrowdCurtain NPCsDust pileFlying AcesGoulden SonRambSerious TrashySuilver Sam
Dark Sanctuaries Enemies GueiBalthizardMizzleBiblioxWingladeWicabelOrganikk
Bosses JackensteinMiss MizzleHammer of JusticeSound of JusticeTitan SpawnTitan
Vendors Old Man
Other ArtistCuptainFire extinguisherJackenstein's pumpkinSecretaryTaoUnknownWafer
Flower Kingdom Enemies FloradinnShearyNetskieShiLeaflingKawkawShinobeetleTerakota
Bosses 7 Colored Flowers (AquaSethOrangeGreenYellowBlueFlowery) • Pink
Vendors GreenPink
Other ArcherChaireryDoubterFerrollHopschefKoobyLadderyMantisRabbickShrubberySignerySpikeryTropical StarwalkerTropical Starwalker BirdUmbrellaZenlooker
Types of character DarknerLightnerPlantTitan
Other Annoying DogCallerEverymanFRIENDICE-EKikkyKnightManThrash MachineVoice
Unused Candle LighterMunmiUNUSEDUnused battles

Item navbox rework draft

Items
Consumables Chapter 1 Dark CandyDarkburgerChoco DiamondHearts DonutLancer CookieTop CakeSpinCakeRevive MintClubsSandwichRouxlsRoux
Chapter 2 LightCandyDouble-Dark-BurgerCD BagelTensionBitTeaButlerJuiceSpagettiCodeS.POISONReviveDustTensionGem
Chapter 3 RottenTeaTV DinnerDeluxeDinnerTVSlopExecBuffetTensionMaxPipisFlatSoda
Chapter 4 Darker CandyAncientSweetRhapsoteaScarlixirBitterTearPunchBowl
Chapter 5 S.POTIONGreenTeaOrangeJuiceFlavigneTreeCakeRaw MoonPhantaFlowerySodaShikacola
Weapons Swords Wood BladeSpookyswordMechaSaberBounceBladeSaber10BlackShardJingleBladeWingladeWoodBlade2AquaKnife
Axes Mane AxBrave AxDevilsknifeAutoAxeToxicAxeAbsorbAxJusticeAxeThatchet
Scarves Red ScarfRaggerDaintyScarfFiberScarfRagger2PuppetScarfFlexScarfScarfMarkMistleWPBlueShoesBrokenScarf
Rings SnowRingFreezeRingThornRing
Unequippable BrokenSwdFloweryScarf
Armor Chapter 1 BandageWhite RibbonAmber CardDice BraceIronShackleJevilstail
Chapter 2 Silver CardGlowWristSilver WatchRoyalPinPink RibbonMannequinB.ShotBowtieChainMailFrayedBowtieDealmakerTwinRibbonSpikeBandTensionBow
Chapter 3 LodeStoneGingerGuardBlueRibbonTennaTieShadow Mantle
Chapter 4 WaferguardMysticBandPowerBandGoldWidowPrincessRBN
Chapter 5 MonarchRBNTrueTieDogWidowRedRibbonNetskieHatSethSpecsYellowHatO.GloveGreenApron
Key Items Cell PhoneBroken CakeEggBroken KeysDoor KeyShadow CrystalLancerRouxls KaardStarwalkerKeyGenEmptyDiskLoadedDiskOddControllerLancerConTripTicketClaimbClawsSheetMusicPetal FeatherBromideRYellowKeyBlueStringYellowShredBootOilScissorsPerpBookTrainPlanRedSplatterMysteryKeyBromideF
The Legend of Tenna / Original Game KeyQLancerMooncloud StonePower CroissantTV DinnerCamera (Grand Photo) • LaninoElninaRouxls BlockRibbonPizza Deodorant (For Nerds)SwordIce KeyShelter Key
Light World BandageBall of JunkEggGlassHot ChocolateBouquetCardsBox of Heart CandyHoney ToastSeedsBread
Miscellaneous GlowshardManualDogDollar
Unused EverybodyWeaponGigaSaladFavSandwichMouse TokenTrefoilLife DewPureCrystalTwistedSwdSkyMantleCheerScarfSpikeShackleDarkGoldBandJavaCookieReviveBriteBackstagePassMooncloud Key CardElnina's controllerHookshotVoucherBucket of POINTsSchadenbrotGildedRose

Original game enemy table rework

While playing the Original Game, HERO_SWORD encounters enemies roaming the boards and dungeons. They are initially docile, but enter an aggressive state and attack HERO_SWORD after attaining LV2 on Board 1. On subsequent boards, they maintain aggressiveness once HERO_SWORD obtains the sword. Enemies also move and attack faster the higher HERO_SWORD's LV is.

Contact with docile enemies does not damage HERO_SWORD, even being able to phase through them; however, contact with bullets fired by docile enemies (such as yellow lizards) does cause damage. Once they become aggressive, contact with them does inflict damage. Enemies occasionally drop healing items upon defeat that restore HP.

The following enemies are encountered in the Original Game, in order of first appearance:

Original Game enemies
Monster Behavior Location(s) encountered HP[1]
The purple monster Roams the area in random directions, harming HERO_SWORD if touched. Desert Board
Island Board
1[2]
The goldenrod monster
The yellow monster
Can only be damaged after attaining LV 2. Attacks by shooting red spears at HERO_SWORD in a straight line at specific intervals. These spears pass through solid objects. Has a darker hue in the Desert Board. Desert Board
Ice Palace
Manhole dungeon
2
8 (Board 3)
The orange flowerThe purple flowerThe yellow flower Stationary, attacks by shooting flashing projectiles at HERO_SWORD. Has three variants that behave identically. Desert Board (orange, purple)
Island Board (orange)
Ice Palace (yellow)
Manhole dungeon (yellow)
1
The blue fish Swims in bodies of water. Attacks by lunging at HERO_SWORD when they enter its line of sight. In later areas, they are seen on the ground, making them more dangerous. Desert Board
Island Board
Ice Palace
Manhole dungeon
1
The blue bird enemy In the Desert Board, it flies around the area and lands on predetermined treetops.

In the Ice Palace, it is impervious to standard attacks. Blocks progression into the maze and must be frozen in order to pass through.

Desert Board
Ice Palace
8 (Board 1)[3]

??? (Board 3)

The yellow lizard Attacks by shooting flashing projectiles at HERO_SWORD. Travels the area by jumping to predetermined spots, indicated by a targeting reticle. Island Board
Ice Palace
Manhole dungeon
1
The gray monster Impervious to standard attacks but otherwise behaves identically to the purple monsters. Contact damage against this enemy can be disabled by attacking it. They appear as part of certain puzzles involving freezing them and pushing them onto pressure plates. Ice Palace 999
The white monster In the Ice Palace, they behave identically to the purple monsters.

In the manhole dungeon, they remain stationary and do not attack.

Ice Palace
Manhole dungeon
1
The orange monster Attacks by shooting flames at HERO_SWORD. Manhole dungeon 2
The black monster Mirrors HERO_SWORD's movements and is part of a puzzle that involves guiding it to them so they can automatically kill it. Manhole dungeon 999
The green lizard Attacks by jumping to predetermined spots, shooting rings of lightning at the apex of its jump. Manhole dungeon 1
The blue lizard Travels the area by jumping at a much faster pace than the yellow lizards. Manhole dungeon 1
The gray fish Behaves identically to the blue fish. Manhole dungeon 5
The singing cat Moves around slowly and attacks by shooting music notes in a circular pattern. Manhole dungeon 2
The silent cat, sleeping
The silent cat, hostile.
Initially sleeps in inaccessible areas. Once the singing cats are defeated, they wake up and attack by constantly diving toward HERO_SWORD. Manhole dungeon 1
The Shadow Mantle holder
Shadow Mantle holder
The final boss of the Original Game. Manhole dungeon 30[4]
FRIEND
FRIEND
Minions of the Shadow Mantle holder that attack by pathfinding their way toward HERO_SWORD. Manhole dungeon 1
  1. gml_Object_obj_board_enemy_spawner_Other_10 script, Chapter 3
  2. gml_Object_obj_board_enemy_bluebird_board1_Create_0 script, Chapter 3
  3. gml_Object_obj_board_enemy_bluebird_board1_Create_0 script, Chapter 3
  4. gml_Object_obj_shadow_mantle_enemy_Create_0 script, Chapter 3