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Petal Feather

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Dude, this is sick! It's like moon shoes!

Susie after the Petal Feather is obtained, Chapter 5

The PetalFeather (JP: ペタルフェザー) is a Key Item in Chapter 5 of Deltarune. It is used to access the platforming mechanic via activating mysterious statues. It adds the Feather setting in the Config menu. When in use, it provides platformer-like controls, including jumping and a direct forward camera point of view.

Main story

Seth tells Aqua not to let the party get the Petal Feather. When Kris beats Aqua, the latter lets the party have the feather under the assumption that they are keeping watch. The party then picks up the feather at a shrine, providing them access to platforming for the rest of the chapter.

The feather is used as evidence by Flowery in his fight, with him stating that the party stole it. This is in response to Ralsei accusing Flowery of imprisoning the party.

Creation and development

The scene where the party approaches the Petal Feather is teased in the Chapter 5 Launch Trailer, although the name of the item and the platforming mechanic was not revealed until the chapter's release.[2]

Allusions

Trivia

  • Similarly to the Claimb Claws, only having the Petal Feather in Kris's Key Items does not activate platswap statues. It can be activated by setting the 24th flag (or line 577 on the save file) to 1.

References

  1. gml_globalscript_scr_keyiteminfo script, lines 166–167, Chapter 5
  2. DELTARUNE Chapter 5 – Launch Trailer – Nintendo Switch 2 (00:31) on YouTube