Party Dojo
So, me and the boys got you together a DOJO!
Complete our BATTLE CHALLENGES, and get some fabulous prizes!Jigsaw Joe, Chapter 2
The Party Dojo (JP: パーティ道場) is a building in Deltarune. It is located in Castle Town and managed by Jigsaw Joe. It first appears in Chapter 2, once Kris transfers Card Kingdom's Darkners to Castle Town.
In the dojo, the party can attempt unique battle challenges to earn specific rewards. These also include encounter tutorials, such as grazing with the SOUL.
In Chapter 4, the dojo has been rebranded to the Love Dojo (JP: 愛の道場) and features a love theme. Thus, the party can only battle lovers.
The battles in the dojo are purely for training, and do not affect the party's recruits. After each challenge, the party's HP is completely healed.
| Challenge | Prize | In-game description | Unlocked |
|---|---|---|---|
| Jigsaw Joe | Joe's Life Savings (1 D$) | Learn how to spare like a champ. | Beginning of Chapter 2 |
| Graze Challenge 1 | $100 | Get 100% TP without getting hit! You can do it, boss! | Beginning of Chapter 2 |
| Clover Rematch | ClubsSandwich | It's not Clover's birthday anymore! She won't go easy on you now! | Beginning of Chapter 2 |
| Tasque Manager Says | $250 | Winning's as easy as A-B-C! You've got three chances, boss! | After returning from the Cyber World, if Tasque Manager was recruited |
| Ch2 All Stars | TensionGem | Face everyone in a row! It'll take some stamina... | After returning from the Cyber World if enough enemies were recruited |
| Lanino&Elnina | ExecBuffet | The weather always sticks together! Predict the forecast and win! | Beginning of Chapter 4 |
In the battle, Jigsaw Joe tells the party to ACT and spare on the same turn, because sparing otherwise does not work (after shaving Joe's beard, it regrows next turn). After sparing him once, he returns to remind the party that making an enemy tired and pacifying on the same turn works as well. The party can also attack Jigsaw Joe directly; he complains that this is not the way to Spare an enemy, but because a win is a win, he still rewards them.
A Jigsawry attacks the SOUL with white attack puzzle pieces. The SOUL must graze the bullets to reach 100% TP to complete the challenge. Getting hit once immediately fails the challenge. The Jigsawry gradually speeds up the rate that puzzle pieces fire as the TP percent rises and as time goes on. It remains the Jigsawry's turn until 100% TP is reached.
A slightly different Clover battle, which is harder than combat with Clover in Chapter 1. It is the only Chapter 2 battle to use the Chapter 1 damage calculation formula.
A regular Tasque Manager battle without the Tasques surrounding her. When the party gets hit, Tasque Manager gives them an X, and after 4 turns during which the party was not hit Tasque Manager gives the party an O. After receiving three X, the battle ends unsuccessfully, and after receiving three O the challenge is successfully complete.
Battle against most recruits from the Cyber World, in several waves:
- Two Werewires
- Poppup, Ambyu-Lance, and Virovirokun
- Two Tasques and a Maus
- Three Swatchlings, all different colors
- Two Werewerewires
In Chapter 4, all the challenges from Chapter 2 are no longer available.
A rematch with Lanino and Elnina, with the ball bouncing mechanic from Tenna's fight being the main attack and spare mechanic.

The entrance features two fists on opposite sides of the hallway, facing away from the hallway. The dojo has a large disco ball hanging from the ceiling, and an area that resembles a boxing ring during which the challenge battles are conducted.
Jigsaw Joe stands in the middle of the dojo, where he allows the party to choose which challenge to take on. Battle's Master, formerly TP Master, wears a hat and runs a help desk located in the top left corner of the dojo. Battle's Master can inform the party about battles. Clover's bed is located in the bottom-left corner.
Several enemies appear on the right side of the dojo — initially Clover, Bloxer and Pippins. If Werewerewire is recruited in the Cyber World, it replaces Pippins. In Chapter 4, the Pippins comments on the party finally meeting other Pippins.

During Chapter 4, the dojo is love-themed. The disco ball features heart patterns, and the square mat in the center is replaced with a heart-shaped mat. The Bloxer traces a heart shape with its arms, and the Battle's Master is renamed the Love Master. Cap'n is responsible for the dojo's new background music, Pushing Buddies. Jigsaw Joe and Love Master appear unhappy with the new branding.

- On the Party Dojo's sign, the colors of each letter in "Party" are similar to the logo of Party City.