Garden
The Garden is the first area in the Flower Kingdom, featured in Chapter 5 of Deltarune.
Kris and Susie walk down the spiraling paths and meet Flowery, who immediately plants flowers on them to disguise them from Asgore, who he humors and keeps away from the party, including hiding Ralsei in a wardrobe and giving Ralsei his hat to conceal his monster Dreemurr-like features.
The Garden itself is actually the bedsheet of the bed in the Light World. The Garden resembles a pink version of Card Kingdom's Field. Its theme, Garden of Hopes and Dreams, is rearranged for the Garden's track. For a short period of time when the Garden is first entered, it looks identical to the Field visually, before it transitions into its pink aesthetic.

The dark path is a simple path where Kris and Susie eventually find Asgore and Flowery for the first time. Kris can check the disguise bushes that had concealed them, which Susie reacts to.
This is a linear path that resembles the Field, and consists of four blue wardrobes, similar to the one Kris has in Ralsei's castle. In order, they contain Asgore's armor, 500 POINTs that Kris does not collect, a half photograph that Kris refuses to look at, and Ralsei. Not checking the last wardrobe causes Susie to muse about Ralsei, who ends up tumbling out on his own. The further path has four lamps, and a Flowery-shaped bush.
The path transforms into pink grass. The Beginning SAVE point appears in this are, with a bridge east of it. At the end of the bridge are three bush-concealed Floradinns, one that patrols, and the other two are Flowery enthusiasts. The east path progresses to the theater path.
Taking the southwest path's bridge leads to a chest containing RedRibbon, which causes Susie to accept Kris equipping Ribbon-type armor onto her afterwards. Going south of this path is where the party can observe Flowery and Asgore fishing two times by checking the sign, and interact with Kooby and a flower Jigsawry.
Trees that are cut off dot the background, as well as pushing block puzzles similar to Card Kingdom's and Rouxls Kaard's puzzles. At the northern sign, the party can observe Flowery and Asgore conversing about the Cowboy show and Kris twice, where Yellow appears on-stage.
A Netskie under the guise of a Floradinn offers advice for the block puzzle in exchange for two mushrooms, with miniature Netskies outskirting the path. One of the miniatures is also a chest that has NetskieHat, which can also be brought onto the path.
The area is a branching path that is populated with scissors that make the SOUL visible, which cut the purple flowers. At the center of the room is a chest that contains GreenTea The north path leads to a smaller area that progresses the story.
The west path leads to a water path that has a Pink Chest containing a Pink Coin.
East is a small area that is largely meant for backtracking.
From the east of scissor crossway, Hopschef can be found, who is in front of a slice of giant sourdough bread. Checking the bread causes Susie and Ralsei to reminisce about finding Top Chef's room. A shortcut door and a platform statue can also be found here, though they are initially inactive.

This is a small area that contains a SAVE point, and two Floradinns at the sides of the Delta Rune gate with the inscription, "FLOWERS are symbols of LOVE". When the party fails to open the door, Flowery helps them to open the gate by temporarily joining the party, and Ralsei can be checked twice, who is angered by Flowery.
After Flowery helps, the respective SAVE point appears, as well as a chest that contains Flowery Dollars, which can be checked once each time for a Flowery Dollar until the party leaves the room. Three Floradinns converse on the east path, who all praise Flowery. Watering the east path leads to the next area.
The room itself contains a watering can that Kris carries on their head.
A watering area that branches north and east. Two umbrella Darkners can be found here, who offer advice about how the scissors function and the Sheary's trimming the bushes around the Garden. The Sheary near the Ralsei bush can change the scale of the bush's head. Cutting any of the bushes near Sheary provokes them to start an encounter.
North goes to the first dash path.
Taking the east path blocked by a Floradinn shrub leads to a room with a large golden watering can. Watering the entire area causes Susie to think about Noelle, with Flowery offering some advice before chests containing Thatchet and 50 Flowery Dollars appear.
North leads to the Diner, and easy leads to another platform statue. The chest here is empty.
This area introduces the dash mechanic, where the party charges forward and rams into anything in front of them. They can only be stopped by a wall of rocks or rope.

A Diner where Flowery and Asgore both eat, though Flowery continues to distract Asgore from the party. A SAVE point becomes available after the cutscene. This is also where Green is initially first seen. Yellow can also be seen sitting at the end of the counter, blocking access to the back area of the Diner.
| Game edition | Version tag | Changes |
|---|---|---|
| Deltarune Chapter 5 | v0.0.241 | Fixed a softlock when pressing Z and X when interacting with the Netskie at the block puzzle as they disappear, and another similar-scenario bug. |