Blue checkmark
Your "Checks Quest" is only beginning.
Hacker, Chapter 2
A blue checkmark is an optional collectible in Chapter 2 of Deltarune. Unlike items, they immediately shoot upwards and disappear. The Hacker can be visited after finding each one for both collecting progress and new dialogue.
A total of three can be found in Cyber Field:
- South of the rhythm crossroads is a chest that contains it and a GlowWrist. It is at the farthest end of the room with the "stupid"-labeled screen. Collecting it results in a Tasque getting stuck in said screen.
- It can be obtained from the "GIASFELFEBREHBER" keyboard puzzle, which is accessible from the left-most teacup trio ride.
- At the Teacup Trio section is a treasure chest that contains it at the center ride.
Collecting all three blue checkmarks then speaking to the Hacker results in:
- The Hacker setting off a fireworks display designed after the party in Cyber Field.
- The Hacker appearing in Cyber City, and in a couple of places in Queen's Mansion.
- The Hacker helping power up the Thrash Machine in the fight against GIGA Queen.
- The Hacker being recruited to Castle Town.
A default Chapter 4 Completion FILE has the Hacker not recruited to Castle Town, meaning he will not appear in Lancer's room. Collecting the blue checkmarks is the only way to get him to appear there. However, recruiting Pippins still has the Hacker appear near the hole in the cliff, regardless if the blue checkmarks are collected or not.
- The blue checkmark found with a GlowWrist
- The blue checkmark obtained from the keyboard puzzle
- The blue checkmark obtained from the teacup ride
- All three blue checkmarks given to the Hacker