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SAVE point

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At times, you see it flickering. The light only you can see.
By second nature, you reach out, and...

First SAVE point in Chapter 1

A SAVE point[1][2][3][4][5] (JP: セーブポイント) is a place where the player can SAVE game progress in Deltarune. Interacting with a SAVE point usually expresses Kris's current thoughts, often accompanied by being "filled with power", and, in the Dark World, fully restores the party's HP. Kris is the only one who can see SAVE points, though Darkners such as Ralsei can be aware of the mechanic.[6]

As of Chapter 2, interacting with a SAVE point also allows access to the recruits menu and STORAGE. Upon starting the game for the first time in Chapter 1, interacting with any SAVE point causes Kris's name to appear on the SAVE File. Choosing to save causes Kris's name to be overwritten by the player's uppercase chosen name from the introduction.

List of SAVE points

The following is a list of SAVE points and their locations, indicated by their name (as shown in the SAVE dialogue box):

Chapter 1

Closet Dark World and Card Kingdom's SAVE points.

Image Location Description
Closet Dark World
?????? location entrance.png
??????
(map link)
  • At times, you see it flickering. The light only you can see.
  • By second nature, you reach out, and...
?????? location Eye Puzzle SAVE Point.png
Eye Puzzle
(map link)
  • [Full health]
    • You bathed your body in the light.
    • A power shines within you, breaking through the darkness.
    • Any pain you may have had melted away... (HP fully restored.)
  • [Take damage]
    • You bathed your body in the light.
    • A power shines within you, breaking through the darkness.
    • The pain you had melted away... (HP fully restored.)
  • [HP less than 30; Requires walking through and being hit by the spores multiple times][7]
    • For some reason, you punished yourself with the spores.
    • The light relieves you... (HP fully restored.)
Castle Town location SAVE Point Chapter 1.png
Castle Town
(map link)
  • [Beginning]
    • In front of you, a castle looms beneath the empty town.
    • A black geyser emerges from it, piercing endlessly into the sky.
    • The power of this place shines within you.
  • [After meeting Ralsei]
    • Ralsei, the lonely prince, is now your ally.
    • The power of fluffy boys shines within you.
Field
Field location.png
Field - Great Door
(map link)
  • [Beginning]
    • With the door closed behind you, your adventure will truly begin...
    • The power of adventure shines within you.
  • [After Susie has joined the party]
    • The door is still closed.
    • The power of backtracking shines within you.
Field location Maze of Death.png
Field - Maze of Death
(map link)
N/A
Seam's Shop location.png
Field - Seam's Shop
(map link)
  • [Susie in the party]
    • Susie, the violet tormentor, is now your ally.
    • The power of mean girls shines within you.
  • [Susie not in the party]
    • Susie, the violet tormentor, left your party immediately.
    • The power of mean girls does not shine within you.
Great Board location SAVE Point.png
Field - Great Board
(map link)
  • [Crumpled paper chosen]
    • The power of The $!$? Squad shines within you.
  • [LANCER labelled paper chosen]
    • The power of The Lancer Fan Club shines within you.
  • [Neat paper chosen]
    • The power of The Fun Gang shines within you.
  • [Unused]
    • The power of failing to name your team shines within you.
Great Board location 2.png
Field - Great Board 2
(map link)
N/A
Forest
Forest location Entrance.png
Forest - Entrance
(map link)
  • The blocky foliage grows thick above your head...
  • The power of the forest shines within you.
Forest location Bake Sale.png
Forest - Bake Sale
(map link)
  • In the heart of the woods, a bake sale stands quietly.
  • The power of reoccurring bake sales shines within you.
Forest location maze entrance.png
Forest - Before Maze
(map link)
N/A
Forest location After Maze.png
Forest - After Maze
(map link)
N/A
Forest location Thrashing Room.png
Forest - Thrashing Room[note 1]
(map link)
N/A
Card Castle
Card Castle location Prison.png
Card Castle - Prison
(map link)
N/A
Card Castle location 1F.png
Card Castle - 1F
(map link)
N/A
Card Castle location 5F.png
Card Castle - 5F
(map link)
N/A
Card Castle location Throne.png
Card Castle - Throne[note 2]
(map link)
N/A
The Circus soundtrack.png
Card Castle - ???
(map link)
N/A

Chapter 2

Castle Town and the Cyber World's SAVE points.

Image Location Description
Closet Dark World
Castle Town location SAVE Point Chapter 1.png
Castle Town
(map link)
  • You look upon the castle you first saw yesterday...
  • You are filled with the power of immediate nostalgia.
Castle Town location SAVE Point Chapter 2.png
My Castle Town
(map link)
  • [Beginning]
    • The castle town has transformed from the power of friendship.
    • You are filled with the power of friendship-based architecture.
  • [First save after returning from the Cyber World]
    • (You touched the light...)
    • (You thought about how you can't go back to the Cyber World anymore.)
    • (You considered this carefully!)
  • [Subsequent saves]
    • After a long day, the town has grown once again.
    • You are filled with a certain power...
  • [After watching Noelle's hospital cutscene in the Weird Route]
    • After a long day, you have returned to the castle town.
    • But, you still feel the power in your hands...
Cyber Field
Cyber Field location entrance.png
Dark World?
(map link)
N/A
Cyber Field location.png
Cyber Field - Entrance
(map link)
  • [Beginning]
    • A green field extends before you... And, in the distance, a city shines brightly.
    • You are filled with the power of a new adventure.
  • [Backtracking via shortcut door]
    • A green field extends before you... You've seen this already.
    • You are filled with the power of pointless backtracking.
Cyber Field location Arcade Machine.png
Cyber Field - Arcade Machine
(map link)
  • The game is wrecked. You are filled with the power of videogame violence.
Cyber Field location Junk Shop.png
Cyber Field - Music Shop
(map link)
  • Crash! Boom! Bang! There's a terrific noise coming from the building nearby...
  • You are filled with the power of noise music.
Cyber City
Weird Route (any)
  • [Noelle present]
    • You and Noelle were filled with power.
  • [Noelle left]
    • N/A
Cyber City location.png
Cyber City - Entrance
  • [Beginning]
    • You have neither fluffy boys nor mean girls with you now.
    • Reluctantly, you are filled with the power from the cat sign.
  • [Noelle joined]
    • Noelle is with you now.
    • You are still filled with the power from the cat sign.
  • [Susie and Ralsei joined]
    • You are mostly filled with the power of fluffy boys and mean girls.
    • The cat sign still comprises about one percent of it.
Cyber City location First Alleyway.png
Cyber City - First Alleyway
  • [Beginning]
    • Noelle has joined your party.
    • You are filled with the power of not knowing what a sugarplum is.
  • [Noelle left]
    • Noelle is no longer in your party. All of you are filled with the power...
    • Of not knowing what a sugarplum is.
Mini Studio soundtrack.png
Cyber City - Music Shop
  • [Beginning]
    • Energetic music wafts from the boxes.
    • You are filled with the power of musical bagels.
  • [Sweet Cap'n Cakes gone]
    • You are filled with the power of silence.
Cyber City location Mouse Alley.png
Cyber City - Mouse Alley[note 1] N/A
Cyber City location Second Alleyway.png
Cyber City - Second Alleyway
  • After defeating Berdly, a certain scent hangs in the air...
  • You are filled with the power of chicken nuggets.
  • [Weird Route][note 3]
  • N/A
Cyber City location Heights.png
Cyber City - Heights N/A
Queen's Mansion
Queen's Mansion location Guest Hall.png
Queen's Mansion - Guest Hall
  • You have escaped from your second personalized room of the day.
  • You are filled with the power of vacation homes.
Queen's Mansion location 1st floor entrance.png
Queen's Mansion - Entrance
  • Looking at these legs fills you with a certain power.
Digital Roots soundtrack.png
Queen's Mansion - Basement N/A
Queen's Mansion location 3F.png
Queen's Mansion - 3F[note 1]
  • Susie has gone into a book hole with Berdly.
  • You are filled with the power of book holes.
Queen's Mansion location Acid Tunnel.png
Queen's Mansion - Acid Tunnel
  • Everyone is together, but the wind blows coldly...
  • You are filled with a certain power.
Queen's Mansion location 4F.png
Queen's Mansion - 4F N/A
Queen's Mansion location Rooftop.png
Queen's Mansion - Rooftop[note 4] N/A

Chapter 3

Couch cliffs and TV World SAVE points.

Image Location Description
Couch cliffs location SAVE Point.png
Dark World
(map link)
  • (A stale wind... you stifle a sneeze.)
  • (You are filled with the power of not sneezing.)
TV World location Before the Show.png
TV World - Before the Show
(map link)
  • (You hear the audience whispering in awe at your presence.)
  • (You are filled with the power of undeserved fame.)
Green Room location.png
Green Room
(map link)
  • [Beginning]
    • (Stars ripple on the walls like soft music.)
    • (You're filled with the power of relaxation.)
  • [After playing the Island Board]
    • (The star pattern scrolls in an endless pattern...)
    • (You're filled with the power of tessellation.)
  • [After everyone left Tenna behind]
    • (After the performance, when all the actors have gone home...)
    • (You feel a sense of emptiness.)
Cold Place location SAVE Point.png
Cold Place
(map link)
  • [Beginning]
    • (A draft blows, and you feel the cold night's presence.)
    • (Still, this never bothered you. In fact...)
  • [Before fighting Tenna]
    • (The wind blows fiercely, as if it fears the night itself.)
    • (The final act draws near.)
  • [Backtracking after fighting Tenna]
    • (Your hand lingers in the bright light.)
    • (The light, which only you can see...)
    • (A strange calm washes over you.)
TV World location.png
TV World - Entrance
(map link)
N/A
TV World location Goulden Sam.png
TV World - Goulden Sam
(map link)
  • (You are greeted by yet another prisonlike location.)
  • (You question why your adventures feature so many of these.)
TV World location Concert SAVE Point.png
TV World - Concert
(map link)
  • [If Shadowguys are present (shredded their contracts with a lawnmower, and no Shadowguys are LOST)]
    • (You hear a jazz concert only consisting of saxophones.)
    • (You are filled with the power of everyone playing a solo at once.)
  • [If Shadowguys are absent (contracts are intact, or Shadowguy is LOST) and the crowd is present (violence was used in 0-4 encounters)]
    • (It's a concert, but no one is here to play.)
    • (You are filled with the power of a crowd cheering for no one.)
  • [Unused]
    • (It's a concert, but everyone that would play is working.)
    • (You are vicariously filled with the power of all work and no play.)
  • [If Shadowguys are absent (contracts are intact, or Shadowguy is LOST) and the crowd is absent (violence was used in 5+ encounters)]
    • (It's a concert, but no one has shown up.)
    • (You question if a concert can be a concert if no one is there.)
TV World location Cooking Show.png
TV World - Cooking Show
(map link)
  • (The incense of hot snacks and spicy flavors assaults you.)
  • (You are filled with the power of the primal invention of fire.)

Chapter 4

Light World, Castle Town, and the Dark Sanctuaries SAVE points. Unlike SAVE points in the Dark World, the Light World SAVE points do not heal HP.

Image Location Description
Light World
Light World (any)
  • (You could barely see it. A patch of sunlight that shouldn't be there.)
  • (It felt different in your hand. And you knew what it was.)[note 5]
Dreemurr residence location Kris's room Chapter 4.png
Kris's Room N/A
Hometown location SAVE Point.png
Hometown
  • N/A
Noelle's House location kitchen.png
Noelle's House
(map link)
  • N/A
Closet Dark World
Castle Town location SAVE Point Chapter 4.png
My Castle Town
(map link)[note 6]
  • [Incomplete recruits]
    • (Once again you find yourself in a familiar town.)
    • (You are filled with the power of conspicuously normal music.)
  • [Complete recruits]
    • (Funky music emerges from the cafe and fills the town.)
    • (You are filled with the power of funky town.)
  • [Weird Route]
    • N/A
TV Studio location lobby.png
Castle Town - TV Building
(map link)
  • N/A
Mike's room location MIKE ZONE.png
MIKE ZONE
(map link)
  • N/A
Dark Sanctuary
ATRIUM soundtrack.png
Dark Sanctuary - Atrium
(map link)
  • (The scent of glass and incense.)
  • (A certain power steels within you.)
Dark Sanctuary location Lower Left.png
Dark Sanctuary - Lower Left
(map link)
  • (A glass tapestry rings above you. Strangely, no matter how you turn to look...)
  • (... its perspective never changes.)
Dark Sanctuary location Lower Right.png
Dark Sanctuary - Lower Right
(map link)
  • (The old man's existence made you imagine Ralsei with a beard.)
  • (You are filled with the power of conceptual bearded Ralsei.)
  • [Weird Route]
    • N/A
Study location.png
Dark Sanctuary - Study
(map link)
  • [Beginning]
    • (The hearth glows brightly, pressing the night's chill away.)
    • (You are filled with a certain power.)
  • [If the SAVE point was interacted with before, the plaque above the fireplace was not read and the 2nd Sanctuary's Dark Fountain was not sealed]
    • (The hearth glows brightly, lighting up the mural above it...)
    • (... You are filled with the power of checkable murals.)
  • [Weird Route]
    • N/A
Dark Sanctuary location Library.png
Dark Sanctuary - Library
(map link)
  • (Stacks of books, with characters that cannot be read...)
  • (You are filled with the power of not actually reading the text.)
  • [Weird Route]
    • N/A
Dark Sanctuary location Small Piano.png
Dark Sanctuary - Small Piano
(map link)
  • (Down the corridor, darkness lies in wait...)
  • (Shining only in your own eyes, the light defies it.)
2nd Sanctuary
2nd Sanctuary location Atrium.png
2nd Sanctuary - Atrium
(map link)
  • (The lighting has changed.)
2nd Sanctuary location.png
2nd Sanctuary - Floor
(map link)
  • (The lighting has changed.)
  • (But the power that fills you, has not.)
2nd Sanctuary location below Study.png
2nd Sanctuary - Study
(map link)
  • N/A
Study location 2nd Sanctuary.png
2nd Sanctuary - Study
(map link)
  • (The fire has run empty. In its place...)
  • (... a stale glow, which offers no warmth.)
3rd Sanctuary
3rd Sanctuary location entrance.png
3rd Sanctuary
(map link)
  • (All around you, blue glass glitters like crystals.)
  • (As you approach it, the glowing light shines through them...)
  • (... creating a prism only you can see.)
3rd Sanctuary location Stairs.png
3rd Sanctuary - Stairs
(map link)
  • N/A
3rd Sanctuary location Last Chamber.png
3rd Sanctuary - Last Chamber
(map link)
  • N/A

Creation and development

Chapter 4's Light World SAVE points were added late in Deltarune's development due to playtester feedback.[8]

Trivia

  • The SAVE points may have been inspired by Your Sanctuaries from EarthBound, places where the protagonist, Ness, can absorb the power of the Earth. The SAVE point resembles the overworld sprite of Sanctuary Guardians, enemies that must be defeated to access Your Sanctuaries.

See also

Notes

  1. 1 2 3 Disappears after progressing to the next room or reloading the game.
  2. Disappears after defeating King.
  3. On the Weird Route only, this SAVE point is moved slightly to the left, allowing the player to proceed towards the manhole.
  4. Only accessible on Weird Route.
  5. This dialogue appears only upon the first interaction with any SAVE point in the Light World in Chapter 4, and is never displayed again.
  6. When revisiting Castle Town at the end of Chapter 4 instead of the beginning, this SAVE point is moved to the bottom right of the area, south of all the buildings.

References

  1. You can check the area's RECRUIT status at SAVE POINTS. Certain BOSSES are excluded.Manual in Castle Town, "Recruits", Chapter 2
  2. You will now have access to a STORAGE menu at SAVE POINTS.Manual in Castle Town, "Item storage", Chapter 2
  3. Return to save pointWarp Flame, Chapter 4
  4. Crash checking recruits at a save point at the end of the game with partial recruits fixed. September 19, 2021.
  5. Still ongoing. One tester said "players will find it very inconvenient that you cannot save or load in the Light World"... I was initially resistant, but I decided to add Save Points there in Chapter 4.@tobyfox.undertale.com on Bluesky, January 21, 2025.
  6. (SAVE and take a break anytime you want, OK?)Ralsei, Chapter 2
  7. gml_Object_obj_savepoint_Other_10 script, lines 24–28, Chapter 1
  8. Testing: Still ongoing. One tester said "players will find it very inconvenient that you cannot save or load in the Light World"... I was initially resistant, but I decided to add Save Points there in Chapter 4.@tobyfox.undertale.com on Bluesky, January 20, 2025.