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DualHeal

From Deltarune Wiki

DualHeal (JP: Wヒール) is a recurring ACT[note 1] in Deltarune, usable against certain enemies, primarily Chapter bosses. It is an upgraded version of Heal Prayer that heals all party members and is used through Kris's ACT menu.

Main story

Chapter 1

DualHeal is first unlocked after using Ralsei's Talk ACT against King.

Chapter 2

During the battle against Queen, DualHeal is available by default.

Chapter 4

DualHeal becomes available during the battles against the Titan Spawn and the Titan. However, DualHeal's description is glitched, as when Ralsei and Susie cast it together it lists Susie twice due to the character names array being structured to avoid zero-based numbering,[1] which was overlooked.[2]

Mechanics

There are two distinct versions of DualHeal that function significantly differently.

Chapter 1 and 2

In the battles against King and Queen, DualHeal uses Kris's and Ralsei's turn, and costs 50% TP. Depending on Ralsei's Magic stat, each party member heals by (Magic×4) HP in Chapter 1[3] and Magic×5.5 HP in Chapter 2.[4]

In Chapter 2, this can heal the party as much as 99 HP with either DaintyScarf or FiberScarf, along with Dealmaker and Jevilstail equipped with Ralsei's Magic stat being at 18 (without bonuses from defeating enemies).

Chapter 4

In the battles against the Titan Spawn and the Titan, DualHeal uses Kris's, Susie's, and Ralsei's turns, and costs 16% TP. Both Susie and Ralsei cast it simultaneously, and the healing combines both of their magic stats, healing (MagicSusie+MagicRalsei)×6×multiplier HP[5] to every party member. The multiplier is given according to the following table:

DualHeal uses this battleMultiplierTotal multiplier
01.59
116
20.84.8
30.31.8
4+0.21.2

Its healing can be further boosted by the BlueRibbon.

On the first use, the highest this can heal the party is as much as 384 HP with Susie using Devilsknife and Ralsei using either DaintyScarf or FiberScarf along with BlueRibbon, and Dealmaker, MysticBand, and any armor that provides +1 Magic (namely RoyalPin, B.ShotBowtie, FrayedBowtie, or GoldWidow) being equipped to either of them, their combined Magic stat being 38 (with the boost from the BlueRibbon and the bonus to Susie's Magic from defeating Hammer of Justice or Sound of Justice, but not from defeating enemies).

Trivia

  • There is an unused spell version of DualHeal that costs 0% TP and can be used independently from the ACT menu. Its description implies it heals a flat +30 HP to every party member, rather than depending on Magic,[6] but it actually functions identically to the Chapter 1 and 2 versions of DualHeal.

Notes

  1. Although in-game references to this ACT treat it akin to a spell, internally, DualHeal is treated as an ACT.

References

  1. gml_GlobalScript_scr_initialize_charnames script, line 6, Chapter 4
  2. gml_GlobalScript_scr_spelltext script, lines 40–43, Chapter 4
  3. gml_globalscript_scr_spell script, line 121, Chapter 1
  4. gml_globalscript_scr_spell script, line 147, Chapter 2
  5. gml_GlobalScript_scr_spell script, line 202, Chapter 4
  6. gml_globalscript_scr_spellinfo script, line 73, Chapter 1