Category:Gameplay mechanics
Gameplay mechanics are concepts in Deltarune that affect the game's gameplay more than they affect the plot.
- Achievement
- Battle challenge
- Blue checkmark
- Boss
- Bullet pattern
- Chest
- Climbing
- Completion FILE
- Config
- Damage
- Dark Dollar
- Dashing
- Dollar
- Element
- Encounter
- Equipment
- Evidence
- Flower item
- Flowery Dollar
- Furniture
- Game Over
- Inventory
- Item fusing
- Minigame
- Moss
- Overworld maze
- Pink Coin
- Platforming
- POINT
- Recruit
- Route
- SAVE
- SAVE point
- Shadow Crystal boss
- Shortcut door
- Sleep
- Smorgasbord
- SOUL mode
- Spell
- Stat
- Title
- TP
- Umbrella
- Vendor
- Watering can
- Wrist Protector
Subcategories
This category has the following 4 subcategories, out of 4 total.
Pages in category "Gameplay mechanics"
The following 47 pages are in this category, out of 47 total.