User:DubstepDude1
- 4330 edits
- 5 posts
discord: dubstepdude_
twitter: DubstepDudeHeh
bluesky: https://bsky.app/profile/dubstepdude.neocities.org
my site: dubstepdude.neocities.org
https://www.youtube.com/watch?v=ZHat7g8dG3k — HOW TO MAKE THE BEST-QUALITY GIFS
https://www.youtube.com/watch?v=PY1pkNJ-9LY — HOW TO REMOVE BATTLE BACKGROUNDS FROM GIFS
https://www.youtube.com/watch?v=T7UAlJg9Mj4 — HOW TO REDUCE GIF FILE SIZE WITHOUT LOSING QUALITY
For this to work, you need to download ffmpeg.exe from GitHub.
This command re-encodes the GIF using an optimized color palette, which helps reduce file size without visibly degrading image quality.
ffmpeg -i example.gif -lavfi "palettegen[p];[0:v][p]paletteuse=dither=none" output.gif
- example.gif — your source GIF file (you can rename it to match your actual file name)
- output.gif — the resulting GIF file (you can name it however you like)
- palettegen — generates an optimized color palette from the source GIF
- paletteuse — applies the generated palette to the output
- dither=none — disables dithering to avoid extra noise and color distortion
This command converts a GIF into a lossless WebP animation, which usually results in a much smaller file size while preserving full quality.
ffmpeg -i example.gif -lavfi "palettegen[p];[0:v][p]paletteuse=dither=none" -lossless 1 -compression_level 6 -loop 0 example.webp
- example.gif — your source GIF file (rename it if needed)
- example.webp — the output WebP file (you can rename it freely)
- -lossless 1 — enables lossless WebP compression
- -compression_level 6 — sets a balanced compression level (higher = smaller file, slower encoding)
- -loop 0 — makes the animation loop infinitely
I first came to UNDERTALE Wiki and DELTARUNE Wiki in early January 2023 through translation testing in the LazyDesman team. While checking lines, I started using the wiki more often because I needed to understand where those lines appear in the game.
Later, I noticed that some pages were missing lines, and some quotes were inaccurate. That is how I started adding missing dialogue and checking existing quotes against the original text.
I do not really help with writing large English articles, but I can check text from the game itself: I take lines directly from the game code and use them to verify pages. This makes it easier to find typos, incorrect quotes, and places where the text differs from the original.
My favorite part is fixing images and GIFs. Images usually do not need fixing anymore because people now know how to upload high-quality 640×480 screenshots. GIFs are still different: not everyone knows ScreenToGif, the gifski codec, or my guide, so I sometimes replace blurry GIFs with higher-quality ones.