Jump to content
Discussions

Lost Girl

From Deltarune Wiki

Right... if YOU'RE here, it must be a dream...

Noelle, Chapter 2

Lost Girl is the 30th track of the DELTARUNE Chapter 2 OST. It plays during a variety of scenes in most Chapters, and is usually associated with Noelle:

  • In Chapter 2, it plays during the cutscene with Susie and Noelle in her mansion room, as well as after the battle against GIGA Queen, when she runs out of battery power.
  • In Chapter 3, it plays during the cutscene where Susie explains her past to comfort Tenna.
  • In Chapter 4, it plays during the cutscene where Ralsei talks about his purpose as an explanation for not having a decorated room.
    • Later in Chapter 4, it plays in the church office when Susie finds a dust-covered hammer in a snow globe and realizes that it is the remains of Gerson in the Dark Sanctuary.
    • The track also plays in Noelle's room on the Weird Route when Noelle talks about Kris's visit to her on the night between Chapter 3 and Chapter 4.

Trivia

  • When teasing this song on Twitter, Toby Fox commented that despite referring to it as Noelle's theme, "it's actually the kind of song that gets used repeatedly all over the game, even when [Noelle]'s not around".[1]
  • According to metadata inside of the game's music files, the track was finalized in 2018, three years before the release of Chapter 2.
  • Ribbicks directly reference the name of this track in rare battle dialogue.[3][4] In the Japanese translation of Deltarune, this dialogue is distinctly written in English, as opposed to the enemy's other dialogue being written in Japanese.

References

  1. (I said this was Noelle's Theme but it's actually the kind of song that gets used repeatedly all over the game, even when she's not around...) September 15, 2019.
  2. Of course, that's not the only version of that song. Lots and lots of things happen. I just hope you can be friends with everyone someday.) September 15, 2019.
  3. A lost and lost and lost girl.Ribbick, Chapter 3
  4. gml_Object_obj_ribbick_enemy_Step_0 script, line 36, Chapter 3