Talk:Weird Route/Chapter 2
If it's called the Genocide route or Slash route in the actual files, call it that and not the Pipis route.—Preceding unsigned comment added by 106.68.153.49 (talk • contribs) 10:21, 19 September 2021 (UTC)
Hey so while looking through the files with undertalemodtool "genocide route/weird route" specific sprites for Noelle are referred to as "sideb" sprites. Personally I feel like its a more fitting name and would probably be easier to refer to each chapters "b side" rather than their "weird route."
https://static.wikia.nocookie.net/902bee6f-6469-48ca-80dd-f0c1f2bc9c2b
—Preceding unsigned comment added by BeastnodeGaming (talk • contribs) 23:52, 19 September 2021 (UTC)
- the title "weird route" is mentioned both in dialogue during the route and in the files. weird route is currently the most official name for it MrMcFlan (talk) 22:27, 20 July 2025 (UTC)
hey, thanks to everyone for making edits to the page since it's creation, i'm glad that we were able to present all this information so quickly after the game has come out. however, there's been a lot of discourse about the route names, and my opinion on it is that we should keep community-made names in. i understand it's only been nearly 3 days since chapter 2 came out, but the community-made names like "Pipis Route" and "Snowgrave Route" have been spread around like wildfire, whereas weird route is barely referenced from what i've seen.
weird route should 100% stay the page's name, considering that's how its referenced in the files, but that fact should be clarified in the article. the community-made names must also be clarified as well.
on the topic of genocide route, and implying that that's it's name, i say we avoid it. not only will it conflict with the fact that undertale has the exact same name for a route, it just simply isn't true either, and misleads the reader, spoiling them even.
anyway, i hope we can all come to a consensus on this. i understand wikis are meant to be informational but they should also be easy to find based on your searches as well ^^ —Preceding unsigned comment added by TranquilAbyss (talk • contribs) 02:31, 20 September 2021 (UTC)
- Perhaps we could create Pipis/Snowgrave/Genocide/etc Route redirects for searchability? [REDACTED] Also Jacky720 (t|c) 02:38, 20 September 2021 (UTC)
- I'm not sure about making redirects of genocide route as it's pretty much misleading. The other redirects, I can get behind that. Lumanator 02:40, 20 September 2021 (UTC)
- yes, i second the message above. if someone knows how to make redirects that'd be super helpful. Tranquil Abyss 02:42, 20 September 2021 (UTC)
- It turns out we already have a Pipis Route page, because that's what the page originally was named. But I've just created the Snowgrave Route redirect. [REDACTED] Also Jacky720 (t|c) 02:45, 20 September 2021 (UTC)
- alright, sounds good! thanks for cooperating on this everyone. TranquilAbyss 02:48, 20 September 2021 (UTC)
- Agreed re; redirects. The only issue I had initially with adding in the other route names is that the list could go on infinitely, especially so early on. My plan was to wait a day or two to see which names stuck and which didn't. If this talk page shows that we've settled pretty well on two names (Pipis & Snowgrave?) it might make more sense to add them in the article. Could also have them as a tooltip. Gilbert 02:49, 20 September 2021 (UTC)
yeah, pipis and snowgrave seem to be the most used, alongside genocide, but like we said earlier that name would cause conflict and misinformation. it's been a while since i've used wikis (specifically the ins and outs of their little quirks like redirects and tooltips,) so if they seem fitting more so than putting them into the article, then that would be solid as well. TranquilAbyss 02:59, 20 September 2021 (UTC)
- "Snowgrave" does seem to be gaining the most traction, but it's also a bit of a spoiler (implies the nature of the route and name drops the final spell as well as a climatic moment in the run). Thus I'm personally in favor of keeping the name "The Weird Route" both because it's official and to avoid spoilers. Crystal6 (talk) 18:00, 27 September 2021 (UTC)
- I've seen plenty of mentions of it being called the Weird Route. TVTropes also uses it extensively. Given that it's an official and (unlike Snowgrave) non-spoilery name, I think we should go with it. AbyssalVoxel (talk) 23:43, 6 October 2021
Not a dataminer, no idea what or how any of this works, but refference [1] leads to a dead link, and searching for "weird" on the xkeeper website also yields no results Was the name removed by the update yesterday, was it never weird route, am I missing something, I cannot find any source on the name weird route? Anyways - I think that the article should either be changed, or the link should be changed to point to a more useful location; which are both things I dont think Im able to do Thanks, Lavodan (talk) 12:01, 20 September 2021 (UTC)
- The repository that
{{cite}}uses for code citations currently only extends to Chapter 1. If you dump the strings or code from your own copy, you'll find that obj_weirdroute_manipulator does indeed exist. [REDACTED] Also Jacky720 (t|c) 12:07, 20 September 2021 (UTC)
We would just use a note or added a message like "otherwise know as X by the community" it much more correct and like the source code said that Toby really don't want us checking out the actual name of the code and use it as a basis of what it would be called. again the game is in development and not all terms and feature are final. we would expect additional updates to all previous chapter once the full game is out.—Preceding unsigned comment added by Jomarcenter (talk • contribs) 16:00, 20 September 2021 (UTC)
- What would the name be? I'm not a fan of snowgrave since it probably won't hold up as a name in later chapters. Same goes for Pipis. Genocide doesn't fit the bill accurately either. I stand by my above comments that the route name should be revisit after a few days to see what the community has settled on. Gilbert 16:33, 20 September 2021 (UTC)
- This is what the result of google trend gave me having Snowgraver have more search request than Weird route for United State and United Kingdom being in 55% and 53% respectively. But that also excluding genocide route which have a much higher search result world wide, while pipis isn't getting any traction probably due to how obscure it is. so I believed it best to include both terms as this is what the google trends which user who search for the two terms looking for and it seem to be getting traction. And we have to consider the current weird route might be different each chapter with different mechanics than Psychological manipulation. Jomarcenter (talk) 12:13, 21 September 2021 (UTC)
When the page says "Stepping twice" and "thrice" does that mean twice more or stepping a second and third time?—Preceding unsigned comment added by 24.104.79.34 (talk • contribs) 17:26, 20 September 2021 (UTC)
For now im not sure what to call this but its a Easter egg I found while playing Deltarune Chapter 2 Weird Route. I wanted to see if doing everything required for weird route up until using Snow Grave on beardly and instead of doing that I tried just attacking him this results in a small dialog difference but the rest of the run goes back to normal... BUT I found something after sparing/not using Snow Grave on beardly you can backtrack a few rooms to the cheese room. And the cheese will spawn, allowing you to do a battle with Noel still in your party with snow grave still useable. So I tried using snow grave on the mice enemies and well (open image in another tab to see full img.) Thats right you can officially kill an enemy also showing that monsters are still dust like in Undertale.
https://static.wikia.nocookie.net/910777c7-babc-4a06-9130-7946c8ef3443
—Preceding unsigned comment added by Bluekittyracer (talk • contribs) 22:18, 21 September 2021 (UTC)
- [DIFF]: Please don't edit others comments unless for a good reason or it will be quite confusing since this is my screenshot......--siiftun1857[T/C/E] 18:58, 23 September 2021 (UTC)(Edited 18:59, 23 September 2021 (UTC))
The game makes it quite clear how to complete the route by including a sound to indicate when the route has failed, and only requiring the player to a) backtrack, b) freeze all enemies, c) choose the creepy dialogue options, and d) get the thorn ring. The first two paragraphs on the page should give readers all the information they need to easily complete the route themselves (perhaps needing to reload once or twice, e.g. if they missed the thorn ring), so would it be a good idea to highlight this for readers wishing to get the bare minimum information? Currently it's not clear that they don't need to read the entire Method. Speno (talk) 12:46, 22 September 2021 (UTC)
- Step A) is actually not immediately necessary and step C) is less strict than previous assumed (outside of obtaining the freeze ring, the only mandatory dialogue is "proceed". Options like "it's horrible" and "ride with susie" are perfectly viable options and don't impact the run).
- I tried to make some major edits last night (and wrote the reason and citation at the bottom of this talk page) including making the "method" less spoilery, shifting the route description that was meshed with the method to the revised "story" section and making the steps less... incorrect lol but it keeps getting rolled back so uh, any assistance with that would be appreciated. <3 (The wording and format might still need some clean-up though). Crystal6 (talk) 17:31, 27 September 2021 (UTC)
- Awesome work on nutting out the exact requirements. You've done a perfect job of minimising spoilers. You have my support for sure. Thanks for this! Speno (talk) 07:01, 29 September 2021 (UTC)
Having played around with the Noelle segment for a while, I found an optional scene that ties into this route that I haven't seen mentioned anywhere.
At the initial puzzle you encounter with Noelle, in Annoying Mouse Room 1, there is no obstacle actually blocking the path toward the next screen. Kris can thus walk to the exit by simply travelling over the button, and to the path to the next area. Noelle will ask you to do the puzzle, and eventually try to bargain, but by repeatedly attempting to exit this screen, you unlock a 'Proceed' dialogue. By selecting this option twice, you can force her to run past the puzzle. Using this, it is possible to force Noelle to 'Proceed' through every Annoying Mouse Room puzzle, bypassing each one.
You do not need to have used IceShock on any enemies for this option to appear, nor have triggered the route proper, and thus it is also possible to see this scene even in a pacifist playthrough.—Preceding unsigned comment added by 45.78.104.27 (talk • contribs) 13:38, 23 September 2021 (UTC)
- Awesome discovery and writeup anon, I've confirmed this and added it to the trivia. Speno (talk) 03:23, 24 September 2021 (UTC)
The write up for how to trigger this route was performed very close to the route's discovery. As a result a lot of the "steps" are actually unnecessary and much more strict than the game itself is. A fair amount of time has passed and a lot of runners including myself have been running this route and gathering information. As a result I'm going to make some major edits to the guide both to avoid spoilers, and to cut down on unnecessary steps. I've also made a video () compiling some of these discoveries in case there are questions about how this information was obtained and such. Crystal6 (talk) 05:44, 27 September 2021 (UTC)
- Actually since backtracking is not actually required, the first image on the page (at the top) which shows the player backtracking is actually not really relevant anymore since we now know that's no longer a requirement. Maybe we should swap it out for a different also non-spoiler image such as this one? Crystal6 (talk) 17:54, 27 September 2021 (UTC)
- Don't you have to go back to freeze the enemies between the Trash Zone and the SAVE Point where Noelle joins the party? I don't see how backtracking isn't a requirement. (On a personal note, I kinda like the foreboding nature of the text used in the current page image. If it was changed, I don't think Noelle's new defending animation would be the best replacement; there's gotta be something more relevant to the events of the route itself, like the "Proceed" choices.) Dudeman42 (talk) 18:02, 27 September 2021 (UTC)
- Backtracking in general is "required" but you don't have to do it right away. The screenshot at the top is of someone backtracking the moment they get Noelle, but you can proceed to the Freeze-ring room, freezing along the way, talk to him, and then turn around and head to the junkyard. The run will still be valid and the "isn't this the wrong way" dialogue will never happen. Therefore the current screenshot at the top of the page has nothing to do with this run. (aside from being a historical footnote about the early misunderstanding of how this run works). If an image's purpose is to inspire intrigue in the run, then this one fails, a non-snowgrave player can encounter it, and a snowgrave runner can miss it.
Uh... I'm not sure what the best image is to minimize spoilers while still indicating the specifics of the run. Some people find new dialogue spoilery, some find images spoilery. Obviously the Snowgrave screenshot or Berdly frozen is a bad idea, but beyond that I dunno.
I guess another nomination might be a screenshot of the castle post-spamton? I suck too hard to change the image anyway so I'll leave that up to you guys lol. (my weird PC renders wiki pages oddly, even adding references/links is a challenge, I have to keep mashing cntl + and cntrl - before the prompt renders). Crystal6 (talk) 19:24, 29 September 2021 (UTC)
- I fixed the inaccuracies. AbyssalVoxel (talk) 23:41, 6 October 2021 (UTC)
- I think that in terms of spoilers the castle post-spamton would be far worse. The beauty of the current screenshot is it's something a player could easily get without seeking the route, and "the wrong way" is being used to mean "the wrong route" by the wiki. Additionally, if someone's looking up a wiki on the topic, going backwards is something they are highly likely to need to learn in order to undertake the route anyway. In terms of intrigue, I think it also succeeds in that it would encourage players to try going backwards and seeing what the differences are. They'd likely notice virovirokun, and along with all the hints the game provides and the genocide route in the back of their mind, they could figure it out. Speno (talk) 03:11, 5 January 2022 (UTC)
After you obtain the Freeze Ring, overworld enemies start running away from the party instead of pursuing them. This is similar to EarthBound, where overworld enemies will also run away from the player when they get much stronger than them (usually to the point where the player can win in one turn). I know it's highly possible that this is just a coincidence and I might be stretching too much with this, but considering EarthBound's influence on Toby Fox, this might be a little reference. I was thinking about adding it to the Trivia section, but I'm not entirely sure about it yet. Thoughts? WilliamECrew (talk) 00:56, 1 October 2021 (UTC)
- I think that's just what made sense after switching from Undertale's random encounter system (where, in Genocide Route, monsters become more rare once the protagonist kills a lot of them) to Deltarune's "encounter monsters when they hit you" system. -- Cube-shaped garbage can 15:25, 1 October 2021 (UTC)
Can anyone confirm that the sentence describing Kris's title changing back from Tactician will always become Bed Inspector, even if said title wasn't earned in Chapter 1 by examining all the beds in the Hathy room? If not, someone should revise the relevant section in the article to clarify. ElTipejoLoco (talk) 15:11, 26 October 2021 (UTC)
- It seems clear to me. The title changes from Leader to either Tactician or Bed Inspector, depending on if you inspected the beds; the article doesn't need to explain that. It doesn't change from Tactician to Bed Inspector or whatever you think it says. [REDACTED] Also Jacky720 (t|c) 15:18, 26 October 2021 (UTC)