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File:ThornRing item equipping animation.gif

From Deltarune Wiki
ThornRing_item_equipping_animation.gif (254 × 242 pixels, file size: 8 KB, MIME type: image/gif, looped, 5 frames, 2.4 s)
DescriptionThornRing's equipping animation item sprite/location.
NotesAdded a black background.
Type
  • Item
SourceDeltarune
In-game namespr_rose
AuthorToby Fox
LicensingThis file is copyrighted. It will be used in a way that qualifies as fair use under US copyright law.

How to recreate the animation

  1. Extract sprites and code using UndertaleModTool.
  2. Search for spr_rose in the code and notice this line in gml_Object_obj_ch4_PDC14A_noelle_Create_0: drip_timestamps = [1000, 100, 50, 200, 1000];. It defines how many milliseconds each frame is displayed.
  3. Run a Linux shell script or use an image editor to match each frame with each length.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current06:20, 27 November 2025Thumbnail for version as of 06:20, 27 November 2025254 × 242 (8 KB)HylianAngel (talk | contribs)Speed change.
20:24, 11 June 2025Thumbnail for version as of 20:24, 11 June 2025254 × 242 (6 KB)Ordoviz (talk | contribs)== Summary == {{file|filename=spr_rose|notes=Replaces File:Equipping ThornRing old rose animation.gif}} == How the GIF was generated == # Extract sprites and code using [https://github.com/UnderminersTeam/UndertaleModTool UndertaleModTool] # Search for <code>spr_rose</code> in the code and notice this line: <code>drip_timestamps = [1000, 100, 50, 200, 1000];</code>. It defines how many milliseconds each frame is displayed. # Run this Linux shell script: <syntaxhighlight lang="bash"> cat...

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Global file usage

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